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CVE-2025-46333

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Date: April 25, 2025

z2d is a pure Zig 2D graphics library. Versions of z2d after "0.5.1" and up to and including "0.6.0", when writing from one surface to another using "z2d.compositor.StrideCompositor.run", and higher-level operations when the anti-aliasing mode is set to ".default" (such as "Context.fill", "Context.stroke", "painter.fill", and "painter.stroke"), the source surface can be completely out-of-bounds on the x-axis, but not on the y-axis, by way of a negative offset. This results in an overflow of the value controlling the length of the stride. In non-safe optimization modes (consumers compiling with "ReleaseFast" or "ReleaseSmall"), this could potentially lead to invalid memory accesses or corruption. This issue is patched in version "0.6.1". Users on an untagged version after "v0.5.1" and before "v0.6.1" are advised to update to address the vulnerability. Those still on Zig "0.13.0" are recommended to downgrade to "v0.5.1".

Severity Score

Severity Score

Weakness Type (CWE)

Improper Restriction of Operations within the Bounds of a Memory Buffer

CWE-119

Integer Overflow or Wraparound

CWE-190

Heap-based Buffer Overflow

CWE-122

Top Fix

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Upgrade Version

Upgrade to version https://github.com/vancluever/z2d.git - v0.6.1

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CVSS v3.1

Base Score:
Attack Vector (AV): LOCAL
Attack Complexity (AC): HIGH
Privileges Required (PR): LOW
User Interaction (UI): NONE
Scope (S): UNCHANGED
Confidentiality (C): HIGH
Integrity (I): HIGH
Availability (A): HIGH

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