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CVE-2018-1999023
Date: July 23, 2018
The Battle for Wesnoth Project version 1.7.0 through 1.14.3 contains a Code Injection vulnerability in the Lua scripting engine that can result in code execution outside the sandbox. This attack appear to be exploitable via Loading specially-crafted saved games, networked games, replays, and player content.
Language: C++
Severity Score
Severity Score
Weakness Type (CWE)
Improper Control of Generation of Code ('Code Injection')
CWE-94CVSS v3.1
| Base Score: |
|
|---|---|
| Attack Vector (AV): | NETWORK |
| Attack Complexity (AC): | LOW |
| Privileges Required (PR): | NONE |
| User Interaction (UI): | REQUIRED |
| Scope (S): | UNCHANGED |
| Confidentiality (C): | HIGH |
| Integrity (I): | HIGH |
| Availability (A): | HIGH |
CVSS v2
| Base Score: |
|
|---|---|
| Access Vector (AV): | NETWORK |
| Access Complexity (AC): | MEDIUM |
| Authentication (AU): | NONE |
| Confidentiality (C): | PARTIAL |
| Integrity (I): | PARTIAL |
| Availability (A): | PARTIAL |
| Additional information: |
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