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CVE-2024-32984
May 01, 2024
Yamux is a stream multiplexer over reliable, ordered connections such as TCP/IP. The Rust implementation of the Yamux stream multiplexer uses a vector for pending frames. This vector is not bounded in length. Every time the Yamux protocol requires sending of a new frame, this frame gets appended to this vector. This can be remotely triggered in a number of ways, for example by: 1. Opening a new libp2p Identify stream. This causes the node to send its Identify message. Of course, every other protocol that causes the sending of data also works. The larger the response, the more data is enqueued. 2. Sending a Yamux Ping frame. This causes a Pong frame to be enqueued. Under normal circumstances, this queue of pending frames would be drained once they’re sent out over the network. However, the attacker can use TCP’s receive window mechanism to prevent the victim from sending out any data: By not reading from the TCP connection, the receive window will never be increased, and the victim won’t be able to send out any new data (this is how TCP implements backpressure). Once this happens, Yamux’s queue of pending frames will start growing indefinitely. The queue will only be drained once the underlying TCP connection is closed. An attacker can cause a remote node to run out of memory, which will result in the corresponding process getting terminated by the operating system.
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CVSS v4
Base Score:
8.7
Attack Vector
NETWORK
Attack Complexity
LOW
Attack Requirements
NONE
Privileges Required
NONE
User Interaction
NONE
Vulnerable System Confidentiality
NONE
Vulnerable System Integrity
NONE
Vulnerable System Availability
HIGH
Subsequent System Confidentiality
NONE
Subsequent System Integrity
NONE
Subsequent System Availability
NONE
CVSS v3
Base Score:
7.5
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
NONE
Scope
UNCHANGED
Confidentiality
NONE
Integrity
NONE
Availability
HIGH
Weakness Type (CWE)
Uncontrolled Resource Consumption
EPSS
Base Score:
0.16