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CVE-2025-55286

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Date: August 15, 2025

z2d is a pure Zig 2D graphics library. z2d v0.7.0 released with a new multi-sample anti-aliasing (MSAA) method, which uses a new buffering mechanism for storing coverage data. This differs from the standard alpha mask surface used for the previous super-sample anti-aliasing (SSAA) method. Under certain circumstances where the path being drawn existed in whole or partly outside of the rendering surface, incorrect bounding could cause out-of-bounds access within the coverage buffer. This affects the higher-level drawing operations, such as Context.fill, Context.stroke, painter.fill, and painter.stroke, when either the .default or .multisample_4x anti-aliasing modes were used. .supersample_4x was not affected, nor was drawing without anti-aliasing. In non-safe optimization modes (consumers compiling with ReleaseFast or ReleaseSmall), this could potentially lead to invalid memory accesses or corruption. z2d v0.7.1 fixes this issue, and it's recommended to upgrade to v0.7.1, or, given the small period of time v0.7.0 has been released, use v0.7.1 immediately, skipping v0.7.0.

Severity Score

Severity Score

Weakness Type (CWE)

Improper Restriction of Operations within the Bounds of a Memory Buffer

CWE-119

Heap-based Buffer Overflow

CWE-122

Top Fix

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Upgrade Version

Upgrade to version https://github.com/vancluever/z2d.git - v0.7.1

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CVSS v3.1

Base Score:
Attack Vector (AV): LOCAL
Attack Complexity (AC): HIGH
Privileges Required (PR): LOW
User Interaction (UI): REQUIRED
Scope (S): CHANGED
Confidentiality (C): HIGH
Integrity (I): HIGH
Availability (A): HIGH

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