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CVE-2026-116179
Published:October 25, 2026
Updated:October 29, 2026
vLLM from 0.18.0 before 0.31.0 contains a resource exhaustion vulnerability that allows API clients to bypass the video/jpeg frame-count cap by overriding num_frames through media_io_kwargs. Attackers can set num_frames to -1 with a large inline video so VideoMediaIO.load_base64 decodes every frame, exhausting memory and crashing the API frontend.
Affected Packages
vllm (CONDA):
Affected version(s) >=0.19.1 <0.31.0
Fix Suggestion:
Update to version 0.31.0
https://github.com/vllm-project/vllm.git (GITHUB):
Affected version(s) >=v0.18.0 <v0.31.0
Fix Suggestion:
Update to version v0.31.0
vllm (PYTHON):
Affected version(s) >=0.18.0 <0.31.0
Fix Suggestion:
Update to version 0.31.0
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CVSS v4
Base Score:
8.7
Attack Vector
NETWORK
Attack Complexity
LOW
Attack Requirements
NONE
Privileges Required
NONE
User Interaction
NONE
Vulnerable System Confidentiality
NONE
Vulnerable System Integrity
NONE
Vulnerable System Availability
HIGH
Subsequent System Confidentiality
NONE
Subsequent System Integrity
NONE
Subsequent System Availability
NONE
CVSS v3
Base Score:
7.5
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
NONE
Scope
UNCHANGED
Confidentiality
NONE
Integrity
NONE
Availability
HIGH
Weakness Type (CWE)
Allocation of Resources Without Limits or Throttling
EPSS
Base Score:
0.30